Abstract
Simplex type algorithms perform successive pivoting operations (or iterations) in order to reach the optimal solution. The choice of the pivot element at each iteration is one of the most critical step in simplex type algorithms. The flexibility of the entering and leaving variable selection allows to develop various pivoting rules. In this paper, we have proposed some of the most well-known pivoting rules for the revised simplex algorithm on a CPU–GPU computing environment. All pivoting rules have been implemented in MATLAB and CUDA. Computational results on randomly generated optimal dense linear programs and on a set of benchmark problems (Netlib-optimal, Kennington, Netlib-infeasible, Mészáros) are also presented. These results showed that the proposed GPU implementations of the pivoting rules outperform the corresponding CPU implementations.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.