Abstract

Past research has demonstrated that a digital, complex Fresnel hologram can be converted into a phase-only hologram with the use of the bi-direction error diffusion (BERD) algorithm. However, the recursive nature error diffusion process is lengthy and increases monotonically with hologram size. In this paper, we propose a method to overcome this problem. Briefly, each row of a hologram is partitioned into short non-overlapping segments, and a localized error diffusion algorithm is applied to convert the pixels in each segment into phase only values. Subsequently, the error signal is redistributed with low-pass filtering. As the operation on each segment is independent of others, the conversion process can be conducted at high speed with the graphic processing unit. The hologram obtained with the proposed method, known as the Localized Error Diffusion and Redistribution (LERDR) hologram, is over two orders of magnitude faster than that obtained by BERD for a 2048×2048 hologram, exceeding the capability of generating quality phase-only holograms in video rate.

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