Abstract

Whenever we play games, whether they are outdoor or indoor, it gives us the ability to make decisions, strengthens our brain activities, increases our visual perceptions, and gives us motivation to win. The phenomenon of applying game elements to our daily routine culture exists from many decades ago, when the word gamification never existed, but grew into the concept we recognize today. The aim of this paper is to highlight the evolution of gamification, how it came into being and started rolling its wheels to motivate people and engage them towards productivity, changing the mind-set towards learning techniques. In modern trends, what are the implications of gamification? The paper describes how gamification in the education field helps learners get motivated. In the marketing field, how does it aid in customer loyalty? In healthcare, gamification helps with daily routine behavioral changes to get fit. Will go through the statistical analysis of gamification trends and conclude to its impact on society.

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