Abstract

As it is a pre-processing task, estimation of video-sequence-based homography requires low computational costs and fast evaluation. However, current algorithms for video sequence tasks are commonly based on image-pair homography and do not consider the inner properties of the video sequences. Therefore they take unnecessary computational resources. In this work, we propose a novel algorithm with a first-order estimation method to fill the gap between estimation of image-pairs and video sequence homography. By considering the continuous movement of the camera, the proposed algorithm adopts a first-order estimation to accelerate the estimation process while maintaining its robustness. Instead of extracting many image features from every frame, we demonstrate that estimating a homography matrix with pixel-based texture patterns is effective and sufficient for video sequences. Experiments show that homography estimation with simple one-dimensional texture vectors, as used in our algorithm, can surpass state-of-the-art feature-based algorithms and deep-learning-based methods. This first-order estimation method was more than 40 times faster and real-time estimation used only the CPU.

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