Abstract

People with intellectual disabilities are a part of our society, but unfortunately, they are often excluded. Their assistance includes everything they need in their lives. The work in the various workshops for people with disabilities often gives them the feeling that they are needed, but few can find access to an independent life by further developing and training of themselves. The pleasure of (digital) game playing and learning with a game is not yet considered a standard constituent of leisure time activities in sheltered workshops for people with an intellectual disability. Qualitative studies with off-the-shelf digital games have demonstrated enormous potentials of game playing for the assistance of people with an intellectual disability. However, conventional off-the-shelf digital games have severe limitations. The authors’ qualitative studies lead (i) to a requirement specification and (ii) to the design and implementation of a completely new digital game meeting essential needs of people with an intellectual disability. The present publication surveys the results of the qualitative observations and leads to the recently completed game design.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.