Abstract

Examines the opportunities that are provided through the using of interactive technologies in the teaching of disciplines of the mathematical cycle. These disciplines are basic in the training of future economists and managers. Examples of the positive impact of using the “flipped” classroom technology on the perception of new material in the context of online learning are given. And also praxis of using elements of gamification for the formation of students’ competencies related to the use of the mathematical apparatus in their future professional activities are demonstrated.

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