Abstract

Simulations have become a staple of political science education due to their effectiveness and creative nature that contributes to learning success. In this contribution, we argue that simulations can also offer new insights not only into student engagement and active learning, but also into the sociology of political processes. In this case it is a political communication seminar, that included a simulation of presidential campaigns and an election in a fictionalized setting. This article shows that in a classroom setting the students are prone to reproduce existing electoral leanings and behavior. In the proposed simulation of elections in a fictional country of Genovia, the students naturally aligned around two candidates: a right-wing populist and an environmental activist who ultimately lost the elections. This article offers several insights into an online simulation format and breaks down the sociology of the surprisingly realistic representation of a Euro-American electorate.

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