Abstract

We analyze a competitive neural network model of perceptual rivalry that receives time-varying inputs. Time-dependence of inputs can be discrete or smooth. Spike frequency adaptation provides negative feedback that generates network oscillations when inputs are constant in time. Oscillations that resemble perceptual rivalry involve only one population being “ON” at a time, which represents the dominance of a single percept at a time. As shown in Laing and Chow (J. Comput. Neurosci. 12(1):39–53, 2002), for sufficiently high contrast, one can derive relationships between dominance times and contrast that agree with Levelt’s propositions (Levelt in On binocular rivalry, 1965). Time-dependent stimuli give rise to novel network oscillations where both, one, or neither populations are “ON” at any given time. When a single population receives an interrupted stimulus, the fundamental mode of behavior we find is phase-locking, where the temporally driven population locks its state to the stimulus. Other behaviors are analyzed as bifurcations from this forced oscillation, using fast/slow analysis that exploits the slow timescale of adaptation. When both populations receive time-varying input, we find mixtures of fusion and sole population dominance, and we partition parameter space into particular oscillation types. Finally, when a single population’s input contrast is smoothly varied in time, 1:n mode-locked states arise through period-adding bifurcations beyond phase-locking. Our results provide several testable predictions for future psychophysical experiments on perceptual rivalry.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.