Abstract

Qualitative descriptive study quasi-experimental method is intended to determine the effectiveness of using online games Kahoot! to increase student motivation to learn chemistry. The population in this study were all students of class X private secondary schools (SMAs) Pusaka 1 Jakarta. The sample was selected by random sampling technique, the entire class X MIA 1 with the number of 40 students. The results showed the use of online games Kahoot! effective to increase student motivation to learn chemistry. Increased motivation to learn by using the test gain with the gain of 0.73 with the interpretation of the increase motivation to learn the high category. All the indicators of motivation to learn, which has the intention to succeed in learning, to feel the need to be learned, have ideals, appreciate the lessons and study give a percentage increase motivation to learn different. The most significant increase occurred in the indicator have a desire to succeed in learning, with high gain values, namely 0.82. The lowest increase occurred in the indicator value learning, the value of the gain medium, which is 0.70. Thus, the use of online games Kahoot! help improve students' motivation to learn chemistry when applied to learning. Kahoot ! use of online games! help improve students' motivation to learn chemistry when applied to learning. Kahoot ! use of online games! help improve students' motivation to learn chemistry when applied to learning. Keywords: Chemical; industry 4.0; kahoot!; learning; media; motivation

Highlights

  • 4.0 Industrial Revolution into a positive challenge for educators when this era

  • Teaching system in accordance with the demands of the industrial revolution 4.0 can be applied to the use of various media learning resources, teaching materials and technology-based learning media

  • The instrument used in this study a learning motivation questionnaire composed of five indicators

Read more

Summary

Introduction

4.0 Industrial Revolution into a positive challenge for educators when this era. The technological advances in various fields is an important thing that must be considered. In a meeting of the World Economic Forum in Davos, Switzerland, Jack Ma revealed "Education is the biggest problem . If we do not change the path or system teaches it in 30 years later become a problem. We can not teach our children to compete with machines because they are smarter"(Melani, 2018). Teaching system in accordance with the demands of the industrial revolution 4.0 can be applied to the use of various media learning resources, teaching materials and technology-based learning media. Changes in teaching and contribute to the learning system and directly change the dynamics of education in accordance with the current challenges

Methods
Results
Conclusion

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.