Abstract

Despite the efforts of some educators, computers and electronic networks have yet to achieve their proper role in education. Advances, such as more intuitive software, CD-ROM media, and networks, offer powerful new tools, but technology is only one facet of instructional design. Much like effective authors of print media, software designers must adhere to certain principles that seem to underpin all successful computer-assisted instruction.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.