Abstract

This research aims at studying the processes of learning regulation in xMOOC environments, attending to both the individual and social dimensions of learning. Specifically, it attempts to analyze how the processes of self-regulation, co-regulation and socially shared regulation can be supported and promoted in open and massive learning contexts to achieve a deeper learning. To this end, a design-based research model is applied to allow a direct intervention in pedagogical practice, through a cyclic process of four stages: design, intervention, evaluation and reflection and redesign of a support system for the regulation of learning in an xMOOC. This paper presents the first iteration of the research together with the results of semi-structured interviews with some participants. First, we present the theoretical foundations of the design that have been applied to the proposed regulation support system as a result of a comprehensive literatura review. Next, we describe the implementation of the system, composed of a set of promptsstrategically administered into an xMOOC on gamification. Then, we present the results, among which we highlight the diverse use of the promptsmade by the participants and the challenges to activate traces of social orientation and reflection in a learning environment of the characteristics of an xMOOC. Finally, some conclusions and recommendations for the design of learning regulation and practice in xMOOC are drawn.

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