Abstract

For the education of programming beginners, the visual programming environment Scratch and the Japanese programming language Nadeshiko are attracting attention. These are excellent tools for learning programming. However, in order to program in a language used in practice, it is necessary to newly learn language-specific grammar, built-in functions, coding styles, and so on. It is difficult to utilize the knowledge learned in visual programming as it is. We propose a programming learning system that has a language switching function that switches the display of blocks to another programming language and a function that executes the program in a visually form. The learner can learn efficiently while comparing the language he/she knows with the language he/she does not know, and can intuitively grasp the behavior of the program.

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