Abstract
The current fact shows that entrepreneurship education is only a textbook without providing experimental learning to students. The current solutions have not been able to accommodate the needs of students, especially in the era of disruptive education which is developing massively. This study aims to develop gamification-based educational learning media that will be implemented in high school students to develop students' entrepreneurial spirit. This type of research is development research using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) method by using a questionnaire to collect research data. After being implemented, gamification-based educational learning media succeeded in increasing student interest in entrepreneurship education as a provision for the growth of the entrepreneurial spirit in students. This learning media has also succeeded in increasing the activeness of teachers and students in the learning process that provides experimental learning to students. The collaboration between the gamification model and educational learning media is by the competency needs of students in the current era of disruptive education. Follow-up research is deemed necessary that focuses on digitizing gamification-based educational media that was developed without eliminating the activeness of teachers and students in learning
Highlights
Entering the industrial revolution 4.0 phase, the use of technology is increasingly massive, including in the world of education
Based on the explanation above, it can be concluded that the educational learning media implemented with the gamification method succeeded in increasing student interest in entrepreneurship education which was the initial provision to grow the entrepreneurial spirit in students
Based on the explanation above, it can be concluded that the educational learning media that has been developed has succeeded in increasing student interest in entrepreneurship education which is the initial provision for the growth of the entrepreneurial spirit in students
Summary
Entering the industrial revolution 4.0 phase, the use of technology is increasingly massive, including in the world of education. There is a shift in competencies that must be possessed by students in this era. Students who will later compete with artificial intelligence must certainly improve their qualifications [1]. This condition occurs in all fields of education, especially high school education which is the last level among schools. One of the subjects at the high school level is Entrepreneurship Education, where this subject is important to create new young entrepreneurs later. The economic development of a country can be helped by the many entrepreneurs that are created
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