Abstract

VR sickness is a symptom that similar to motion sickness such as strong discomfort, nausea, dizziness, and headache, and 3D sickness when using VR. As VR becomes more and more widely used, the accompanying VR sickness also needs to be paid attention to. This research is based on the previous development of the virtual horizontal frame. On the basis of confirming that the virtual horizontal frame has a good effect on VR sickness, we will further study the effect of restricting part of the field of view. The effect was visualized by using SSQ (Simulator Sickness Questionnaire) to see the degree of sickness. Through experiments, it was found that different visual field limitations can alleviate various symptoms to different degrees. We can also formulate different visual specialization strategies according to different results of each SSQ questionnaire.

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