Abstract
This paper is positioned at the intersection of two emerging trends in business: 'design thinking' (DT) and 'crowdsourcing'. DT is a new problem-solving protocol that is commonly used in offline environment but is increasingly being applied to online networks in an effort to tap into online crowds. This paper argues that the application of DT can solve various issues that managers grapple with in crowdsourcing. We further posit that network and consumer behaviour theories can be used to create contributor profiles that include information on the structure of relationships. This relationship information is suggested to help other participants and facilitators better evaluate and manage the contributions of crowd members.
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