Abstract

We propose the definition of genres in IS design science research (DSR). In recent years DSR has become a well-accepted research paradigm within IS; however, now the diversity of purpose, methodology, and mental models has increased to a point where reviewers and editors are unsure about which standards to apply to particular research submissions. For some researchers an artefact of value is a system or system component, while for others artefacts ought to be theories or theory components. Such differences are hard to reconcile and researchers often face criticism from diverse corners of the paradigm, where beliefs and standards are very different. We observed this diversity of views among authors, editors, and reviewers while editing this special issue. The problem continues to the current day. A solution may lie in defining genres of IS DSR, each with its model for DSR processes and outcomes. We define five prototype genres, based on selected articles, along with their typical characteristics, standards, and values. Several articles in this special issue typify various potential genres. The recognition of mutually respectful DSR genres may improve researchers' ability to publish in the highest tier IS journals, as colleagues, reviewers, and editors recognize and respect genre differences.

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