Abstract

Three-dimension scene simulation technology of virtual environment maybe widely applied in many fields such as city planning, tourist industry and virtual battlefield. The technique has been applied to the research of “Digital Museum” which can provide a new research topic in the today’s world. In allusion to the problem of Digital Museum GUI, Three-dimension Digital Museum modeling database and virtual scene is constructed through Maya; application environment is realized which using JAVA programming technique based on windows plat; some key technologies about how to realize the system are introduced, including building of 3D modeling databases, Multi-Texture based on Blaxxun/BS, Models simplification and validated them. The paper formed research and exploiting methods and technologies, which provide strong support of Digital Museum services system.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.