Abstract

Early in 1990, virtual reality technique based on computer graphics was introduced in internal computer engineering. This virtual reality is appeared technology that set a trend to develop product and environment focused on human. This paper introduces the trend and feature through case studies about the game contents system for immersive interaction among these virtual reality techniques. Moreover, we design it by using UML(Unified Modeling Language) and propose methodology about immersive system for the future game use a virtual reality technique focused on human.

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