Abstract
Aiming at the present situation that Surakarta game has a narrow audience and poor user interface and user experience, this paper designs and implements a Surakarta game system based on iOS platform. A chessboard data structure based on iOS platform is designed, which is suitable for different screen sizes of mobile phones. The animation representation of game process, especially the eating process, is realized. This paper studies and attempts to use GCD-based multi-threaded search to solve the problem of limited mobile phone resource performance. Experiments show that the Surakarta game system based on iOS platform can play man-machine game on portable devices and has good performance.
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