Abstract

In free viewpoint video (FVV) and 3DTV, the depth image-based rendering method has been put forward for rendering virtual view video based on multi-view video plus depth (MVD) format. However, the projection with slightly different perspective turns the covered background regions into hole regions in the rendered video. This paper presents a depth enhanced image summarization generation model for the hole-filling via exploiting the texture fidelity and the geometry consistency between the hole and the remaining nearby regions. The texture fidelity and the geometry consistency are enhanced by drawing texture details and pixel-wise depth information into the energy cost of similarity measure correspondingly. The proposed approach offers significant improvement in terms of 0.2dB PSNR gain, 0.06 SSIM gain and subjective quality enhancement for the hole-filling images in virtual viewpoint video.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.