Abstract

In computer graphics the term sprite‘ is a two dimensional picture that is incorporated into a large scene such as a video game. Pixel art‘ or Sprite art‘ deals with creation of sprites. Using the concepts of mathematics especially plane geometry and trigonometry, this research paper gives developers a new logic to create sprites that can be used in a 2D video game to create characters, labels, links, background image, circle and a brick wall. With the proposed latest technology and the new approach towards the creation of sprites a game by name ―SCRAPBOOK‖ has been successfully built and implemented providing a wide scope for future innovation.

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