Abstract

The study explores the problems of reinforcement learning and finding non-obvious play strategies using reinforcement learning. Two approaches to agent training (blind and pattern-based) are considered and implemented. The advantage of the self-learning approach with reinforcement using patterns as applied to a specific game (tic-tac-toe five in a row) is shown. Recorded and analyzed the use of unusual strategies by an agent using a pattern-based approach.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.