Abstract

Fractal geometry has unique advantages for a broad class of modeling problems, including natural objects and patterns. This paper presents an approach to the construction of fractal surfaces by triangulation. After introducing the notion of iterated function systems (IFSs), we prove theoretically that the attractors of this construction are continuous fractal interpolation surfaces (FISs). Two fast, parallel, and iterative algorithms are also provided. Several experiments in natural phenomena simulation verify that this method is suitable for generating complex 3D shapes with self-similar patterns.

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