Abstract
This is a short introduction to the special session on child computer interaction at the International Conference on Multimodal Interaction 2012 (ICMI 2012). In human-computer interaction users have become participants in the design process. This is not different for child computer interaction applications. However, technological advances have also led to developments where children not only have the role of future consumers of an application (a game, maybe an educational game), but also design and create the application, where designing and creating is both fun and serving educational purposes. In this special session the different aspects of child computer interaction (design, usability, learning, fun, creating, collaboration) are investigated and illustrated. In addition we pay attention to the efforts to create a child-computer interaction research community.
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