Abstract
BackgroundThe prevalence of self-injurious thoughts and behaviors (SITB) signals a growing public health crisis. Despite a recognized need for improved and scalable interventions, the field of SITB intervention faces several challenges: existing interventions are often time and resource intensive, most individuals with SITB do not seek formal mental health care, and efficacious treatments are characterized by small effects. Combined, these challenges indicate a need for improved SITB interventions for individuals in formal treatment and those who are not treatment engaged but are at high risk of worsening mental health and future suicide attempts.ObjectiveWe present a methodological approach and set of techniques that may address these challenges by centering the lived experience of individuals with SITB in the process of developing needed services: user-centered design (UCD).MethodsWe highlight the value of UCD in the context of digital interventions for SITB by describing the UCD approach and explicating how it can be leveraged to include lived experience throughout the development and evaluation process. We provide a detailed case example highlighting 3 phases of the early development process that can be used to design an intervention that is engaging and meets end-user needs. In addition, we point to novel applications of UCD to complement new directions in SITB research.ResultsIn this paper, we offer a 2-pronged approach to meet these challenges. First, in terms of addressing access to effective interventions, digital interventions hold promise to extend the reach of evidence-based treatments outside of brick-and-mortar health care settings. Second, to address challenges related to treatment targets and engagement, we propose involving individuals with lived experience in the design and research process.ConclusionsUCD offers a well-developed and systematic process to center the unique needs, preferences, and perceived barriers of individuals with lived SITB experience in the development and evaluation of digital interventions.
Highlights
BackgroundSuicide is a leading cause of death globally [1], and international rates of nonsuicidal self-injury (NSSI) are high, with community prevalence of 17.2% for adolescents, 13.4% for young adults, and 5.5% for those beyond young adulthood [2]
To address the challenges of declining digital mental health intervention ecological momentary assessment (EMA) (DMHI) engagement and the stalled effectiveness of existing NSSI and suicide prevention interventions, we suggest including stakeholder input, from individuals with lived experience, in the self-injurious thoughts and behaviors (SITB) DMHI design and evaluation process
We describe user-centered design (UCD) methodologies as a means to incorporate lived experience in the research process to develop interventions that are highly attuned to the needs of the individuals they are meant to support
Summary
BackgroundSuicide is a leading cause of death globally [1], and international rates of nonsuicidal self-injury (NSSI) are high, with community (nonclinical) prevalence of 17.2% for adolescents, 13.4% for young adults, and 5.5% for those beyond young adulthood [2]. Despite a recognized need for improved and scalable interventions, the field of SITB intervention faces several challenges: existing interventions are often time and resource intensive, most individuals with SITB do not seek formal mental health care, and efficacious treatments are characterized by small effects. Combined, these challenges indicate a need for improved SITB interventions for individuals in formal treatment and those who are not treatment engaged but are at high risk of worsening mental health and future suicide attempts. Conclusions: UCD offers a well-developed and systematic process to center the unique needs, preferences, and perceived barriers of individuals with lived SITB experience in the development and evaluation of digital interventions
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.