Abstract
In this paper we propose a modeling of an acquisition line made up of a CCD camera, a lens and a frame grabber card. The purpose of this modeling is to simulate the acquisition process in order to obtain images of virtual objects. The response time has to be short enough to permit interactive simulation. All the stages are modelised: in the first phase, we present a geometric model which supplies a point to point transformation that provides, for a space point in the camera field, the corresponding point on the plane of the CCD sensor. The second phase consists of modeling the discrete space which implies passing from the continous known object view to a discrete image, in accordance with the different orgin of the contrast loss. In the third phase, the video signal is reconstituted in order to be sampled by the frame grabber card. The practical results are close to reality when compared to image processing. This tool makes it possible to obtain a short computation time simulation of a vision sensor. This enables interactivity either with the user or with software for the design/simulation of an industrial workshop equipped with a vision system. It makes testing possible and validates the choice of sensor placement and image processing and analysis. Thanks to this simulation tool, we can control perfectly the position of the object image placed under the camera and in this way, we can characterise the performance of subpixel accuracy determining methods for object positioning.
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