Abstract

The use and handling of biological laboratory components are activities that require great care and attention from professionals, as incorrect handling of any component in this environment can cause numerous harms to health and ongoing research. In this sense, this article proposes the development of an educational game aimed at teaching and training professionals and students who deal with biological laboratory protocols. The game simulates the construction of a Biosensor to identify the Zika virus, from collecting biological material to analyzing the results. The plot unfolds in two main phases: in the forest, where the main character, the Little Scientist, seeks to capture the Zika virus, and in the laboratory, facing challenges such as eliminating contaminating viruses and manipulating DNA. Specific missions are assigned to each phase, ranging from eliminating mosquitoes to washing your hands correctly. The game incorporates historical elements about the emergence of the Zika virus and seeks to teach laboratory protocols through interaction and entertainment.

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