Abstract
In this paper, a method for automatic quadrilateral (Quad) mesh generation using dynamic bubble system is presented. The proposed method can be separated into three separate computational processes: the first one generates nodes inside the analysis domain using physically-based system of bubbles, the second one for automatic generation of Quad finite elements using previously generated set of nodes, and the last process where the generated elements are smoothed using Laplacian smoothing operator. The proposed method is suitable and easily extendable for automatic meshing of a complex 3-D domains.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.