Abstract

We discuss work on the modeling and analysis of systems with probabilistic and recursive features. Recursive Markov chains extend ordinary finite state Markov chains with the ability to invoke other Markov chains in a potentially recursive manner. The equivalent model of Probabilistic Pushdown Automata extends ordinary pushdown automata with probabilistic actions. Both of these are natural abstract models for probabilistic programs with procedures, and related systems. They generalize other classical well-studied stochastic models, e.g. Stochastic Context-free Grammars and (Multi-type) Branching Processes, that arise in a variety of areas. More generally, Recursive Markov Decision Processes and Recursive Stochastic Games can be used to model recursive systems that have both probabilistic and nonprobabilistic, controllable actions. In recent years there has been substantial work on the algorithmic analysis of these models, regarding basic questions of termination, reachability, and analysis of the properties of their executions. In this talk we will present some of the basic theory, algorithmic methods, results, and challenges.KeywordsMarkov ChainModel CheckMarkov Decision ProcessStochastic GameExtinction ProbabilityThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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