Abstract

Q-Learning is based on value iteration and remains the most popular choice for solving Markov Decision Problems (MDPs) via reinforcement learning (RL), where the goal is to bypass the transition probabilities of the MDP. Approximate policy iteration (API) is another RL technique, not as widely used as Q-Learning, based on modified policy iteration. In this paper, we present and analyze an API algorithm for discounted reward based on (i) a classical temporal differences update for policy evaluation and (ii) simulation-based mean estimation for policy improvement. Further, we analyze for convergence API algorithms based on Q-factors for (i) discounted reward and (ii) for average reward MDPs. The average reward algorithm is based on relative value iteration; we also present results from some numerical experiments with it.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.