Abstract

In order for robots to engage in dialogue with human teammates, they must have the ability to identify correspondences between elements of language and aspects of the external world. A solution to this symbol‐grounding problem (Harnad, 1990) would enable a robot to interpret commands such as “Drive over to receiving and pick up the tire pallet.” This article describes several of our results that use probabilistic inference to address the symbol‐grounding problem. Our approach is to develop models that factor according to the linguistic structure of a command. We first describe an early result, a generative model that factors according to the sequential structure of language, and then discuss our new framework, generalized grounding graphs (G3). The G3 framework dynamically instantiates a probabilistic graphical model for a natural language input, enabling a mapping between words in language and concrete objects, places, paths, and events in the external world. We report on corpus‐based experiments in which the robot is able to learn and use word meanings in three real‐world tasks: indoor navigation, spatial language video retrieval, and mobile manipulation.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.