Abstract

College physical education is an important component of the higher education system and national health plans. Promoting the scientific and modern construction of the physical education teaching system in colleges and universities is conducive to enhancing the science and effectiveness of higher education. Aiming at the problems of single teaching methods and insufficient long-distance teaching ability in the current physical education teaching process of colleges and universities, based on virtual reality technology, this paper designs and proposes a college physical education virtual reality system consisting of the Internet of Things, cloud platform and mobile client. This system collects relevant data from the Internet of Things and interacts with the virtual reality scene in real time, rendering the scene through the cloud and experiencing virtual reality through the mobile terminal. After the requirements analysis and system framework design of the virtual reality system for physical education in colleges and universities, the system's main functions and data warehouse, software architecture design and system testing process were carried out. Through the analysis of specific trial cases and user feedback information of a college, it shows that the designed virtual reality system of college physical education has good application and promotion effect, and provides a scientific reference for deepening reform of college physical education Suggest.

Highlights

  • In recent years, with the development of higher education and the deepening of reform and opening up, higher education reform is in-depth and development

  • SYSTEM STRUCTURE DESIGN 1) SYSTEM ARCHITECTURE In order to realize the development of virtual reality system of College Physical Education Based on Internet of things and cloud platform, this paper adopts three core modules: virtual reality system based on unity3d, Internet of things platform based on Arduino and private cloud platform based on OpenStack

  • The system adopts three core modules: virtual reality system based on unity3d, Internet of things platform based on Arduino and private cloud platform based on OpenStack

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Summary

INTRODUCTION

With the development of higher education and the deepening of reform and opening up, higher education reform is in-depth and development. Liwei [9] and other scholars think that virtual reality technology has the characteristics of high immersion, dynamic interaction and multi-dimensional information digitization, which is the need of the combination of modern sports development and technological progress. Zhang and Liu [10] Eric and other scholars discussed the application of virtual reality and physical system simulation technology in sports and sports training and the development of interaction methods. In view of the above problems, based on the virtual reality technology, this paper designs and proposes a virtual reality system for college physical education teaching, which is composed of cloud platform, Internet of things and mobile client. Through the analysis of a university trial case and the feedback information of users, the good effect of the virtual reality system is explained, in order to provide a scientific reference model and basis for the university physical education teaching system

OVERVIEW OF VIRTUAL REALITY TECHNOLOGY
SYSTEM APPLICATION ANALYSIS AND EVALUATION
Findings
CONCLUSION
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