Abstract

Background Advanced cardiac magnetic resonance (CMR) acquisitions often require long scan durations that necessitate respiratory navigator gating. This is particularly important in children with limited ability to hold their breath. We hypothesized that visual feedback of diaphragm position using an interactive videogame during CMR would increase navigator efficiency and improve image quality in children.

Highlights

  • Advanced cardiac magnetic resonance (CMR) acquisitions often require long scan durations that necessitate respiratory navigator gating

  • We hypothesized that visual feedback of diaphragm position using an interactive videogame during CMR would increase navigator efficiency and improve image quality in children

  • Yield a kid-friendly representation of diaphragm position which was projected to the subject in the scanner (Figure 1B)

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Summary

Open Access

Sean M Hamlet1,2*, Jonathan D Suever, Jonathan D Grabau, Gregory J Wehner, Moriel Vandsburger, Kristin N Andres, David Powell, Vincent L Sorrell, Brandon K Fornwalt. From 19th Annual SCMR Scientific Sessions Los Angeles, CA, USA. From 19th Annual SCMR Scientific Sessions Los Angeles, CA, USA. 27-30 January 2016

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