Abstract

With the emerging trend in Human-Computer Interaction (HCI) shifting focus from usability to facilitating meaningful experiences, the notion of embodied cognition provides designers and researchers with valuable insight into how the body–mind interplay can influence meaning-making during embodied experiences. This paper presents an approach to designing embodied interactions with ambient media. Building on theories of embodied cognition and cognitive semantics, we developed our approach by conducting a series of studies, including an interpretive case analysis, empirical research into audience experience and design ideations, as well as designerly reflections on design. Our findings showed that an embodied approach is applicable for designing meaningful interactions, by coupling bodily engagement with metaphorical meanings. Design implications and future work are also presented.

Highlights

  • The vision of interaction design has been extended from digital artifacts to everyday “lively”environments, where interactive technologies are embedded to facilitate situated, contextual, meaningful interactions

  • The main research question is : How can we develop an approach to supporting ambient media design regarding embodiment? the main objective of this paper is to explore an approach to informing the design development of ambient media works to facilitate embodied experiences

  • Building on a rigorous theoretical framework, this paper described a set of studies for understanding and designing meaningful experiences with ambient media

Read more

Summary

Introduction

The vision of interaction design has been extended from digital artifacts to everyday “lively”environments, where interactive technologies are embedded to facilitate situated, contextual, meaningful interactions. While embodied cognition suggests that people’s cognitive processes are tightly related to the interaction between their body and the physical environment [1,2], growing research has centered on the role of bodily sensory-motor mechanisms in understanding languages [3], user experiences with digital media [4,5,6,7] and products [8], and movement-based interactions [9]. These studies substantiate and extend theories of embodied cognition and cognitive semantics. We will discuss and reflect on the research process to develop an embodied approach to designing meaningful experiences with ambient media, and related design principles will be formulated

Objectives
Methods
Results
Discussion
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.