Abstract

This paper presents a complete computational scheme for controlling a robot in the cartesian space. The given algorithm deals with the inverse dynamic and inverse kinematic problems simultaneously in order to eliminate many redundant calculations. The inverse dynamic calculation is based on a Newton-Euler formulation which makes use of many variables and elements which are calculated during the inverse kinematic solution. The proposed method reduces considerably the number of operations needed in real time applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.