Abstract

Virtual reality (VR) has been widely used as a tool to assist people by letting them learn and simulate situations that are too dangerous and risky to practice in real life, and one of these is road safety training for children. Traditional video- and presentation-based road safety training has average output results as it lacks physical practice and the involvement of children during training, without any practical testing examination to check the learned abilities of a child before their exposure to real-world environments. Therefore, in this paper, we propose a 3D realistic open-ended VR and Kinect sensor-based training setup using the Unity game engine, wherein children are educated and involved in road safety exercises. The proposed system applies the concepts of VR in a game-like setting to let the children learn about traffic rules and practice them in their homes without any risk of being exposed to the outside environment. Thus, with our interactive and immersive training environment, we aim to minimize road accidents involving children and contribute to the generic domain of healthcare. Furthermore, the proposed framework evaluates the overall performance of the students in a virtual environment (VE) to develop their road-awareness skills. To ensure safety, the proposed system has an extra examination layer for children’s abilities evaluation, whereby a child is considered fit for real-world practice in cases where they fulfil certain criteria by achieving set scores. To show the robustness and stability of the proposed system, we conduct four types of subjective activities by involving a group of ten students with average grades in their classes. The experimental results show the positive effect of the proposed system in improving the road crossing behavior of the children.

Highlights

  • Technology has impacted almost every aspect of life today and has dramatically expanded access to education [1]

  • Road safety training and education are very important for children

  • The results of our preliminary study suggest that virtual environment (VE) in combination with a Kinect sensor can make an adequate contribution to educational methodologies, for children

Read more

Summary

Introduction

Technology has impacted almost every aspect of life today and has dramatically expanded access to education [1]. Sensors can measure one’s pose, facial expression, blood pressure, energy consumption, and physical awareness [2,3]. Smart simulators utilizing such sensors can be built to educate and train children in a safe environment. There are application domains wherein education in the physical world can be impossible or undesirable, such as road safety. Effective road safety education is vital for children, and must include teaching theoretical knowledge, as well as a fair amount of practical exercises [6]

Objectives
Methods
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.