Abstract

This project is inserted in the research and practice areas that support the development of educational resources, such as, serious games and training simulation, to understand how they should be planned, developed, evaluated, validated and used for the learning and assessment purposes. In this study, we have proposed and specified an agile, integrative and open method for educational resources development, named AIMED, in a holistic and multidisciplinary approach. This approach integrates the areas of simulation modeling, game design, instructional design, principles of agile development methods, project management practices and content domain. AIMED is based on integration of DevJSTA methodology, for creation of serious games, and AM-OER method, for development of open educational resources. A feasibility study was done with serious game development, which should be used and evaluated by domain experts, as well as, the methodology will be used and validated in new case studies.

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