Abstract
AbstractThe paper defines the role of interactive space in social relationships using Actor–network theory as a methodological tool. It examines interactive space from Actor–network theory perspective, as one of the actors in a heterogeneous network consisting of human and non-human components with their own agency. This methodology allows to consider interactive space as an active participant of social relationship, communicating with other participants of society using non-verbal means of communication. Applying Actor–network theory allows to understand the rules of communication between users and the space, evaluates responsiveness to the system signals and defines participants’ stages of involvement into this communication. A full-scale interactive prototype was designed and built as a proof-of-concept to analyse the influence of interactive space on human behaviour and space perception, examining this communication in real time and assessing human responsiveness to different types of signals from the space (light/sound/motion).KeywordsInteractive spaceBehaviourCommunicationSocio-TechnologicalActor–Network theory
Published Version
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