Abstract

With the advent of web browsers that are able to execute programs embedded in web pages, the use of animated characters for the presentation of information over the web has become possible. A strong argument in favour of using such characters in a web interface is the fact that they make human-computer interaction more enjoyable and allow for the emulation of communication styles common in human-human dialogue. In this paper we discuss three ongoing DFKI projects on life-like synthetic characters in the internet. While all agents rely on the same approach for automated script generation, we use different player technologies which will be discussed in the light of different applications.

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