Abstract
To be able to develop reasoning units based on findings from sciences like behaviorism, psychology, neurology, and psychoanalysis, a test bed which is close to these sciences is needed. A possible approach is to use cognitive agents situated within a game of artificial life. Using such a simulated environment reduces the abstraction step from the origin science to the technical system. This article gives a short overview on such a game of life and discusses several design issues. The simulator is implemented using the simulation software AnyLogic.
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