Abstract

AbstractRecently, Charikar et. al. investigated the problem of evaluating AND/OR trees, with non uniform costs on its leaves, under the perspective of the competitive analysis. For an AND-OR tree T they presented a μ(T)-competitive deterministic polynomial time algorithm, where μ(T) is the number of leaves that must be read, in the worst case, in order to determine the value of T. Furthermore, they prove that μ(T) is a lower bound on the deterministic competitiveness, which assures the optimality of their algorithm.The power of randomization in this context has remained as an open question. Here, we give a step towards solving this problem by presenting a 0.792 μ(T)-competitive randomized polynomial time algorithm. This contrasts with the best known lower bound μ(T)/2.KeywordsInternal NodeCompetitive RatioDeterministic AlgorithmGame TreeCost VectorThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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