Abstract

This paper discusses the development of a simulator which utilizes two cockpits equipped with individual instruments, controls and visual displays. The objective is to provide a new means of evaluating airplane capabilities in air-to-air combat. Either pilot can maneuver, within his airplane's flight envelope, against the opposing airplane. All computation is by digital computer. A collimated display for each cockpit presents the opposing airplane, the gunsight and the earth. The images are stroke written by a Schmidt cathode-ray tube projector. An 80° field-of-view limitation is circumvented by presenting a mirror view when the opposing airplane is in a chase position and a radarlike synthetic display when it is not within the forward or aft 80° cone. Future developments will display the opposing airplanes' positions on the inside of spheres enclosing each cockpit.

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