Abstract

Due to various challenges and opportunities such as globalisation of research agenda and advancements in information and communication technologies, research collaborations (both international and national) have become popular during the last decade more than ever before. Within this context, the concept of Virtual Research Environments(VRE) is an emerging concept looking at addressing the complex challenges associated with conducting collaborative research. Even though concept of VRE is at its infancy, it is important to assess user perception about those, both to establish its success of uptake and future development strategies. However, to date, there is no formal method established to evaluate VREs .This paper reports a strategy adopted within an international collaborative research project (EURASIA) to evaluate its custom built VRE, VEBER, using the well known Computer Human Interaction principles. Santruka Ivairiausi iššūkiai ir galimybes, tokios kaip planuojamu moksliniu tyrimu globalizacija ir informacijos bei komunikacijos technologiju pažanga, pastaraji dešimtmeti leme didesni nei bet kada tiriamojo bendradarbiavimo (ir tarptautinio, ir nacionalinio) populiaruma. Šiame kontekste virtualiosios moksliniu tyrimu aplinkos (VMTA) savoka – tai gimstanti savoka, kuria siekiama imtis sudetingu iššūkiu, susijusiu su tiriamuoju bendradarbiavimu. Nors VMTA savoka kol kas žengia pirmuosius žingsnius, svarbu ivertinti, kaip vartotojai ja suvokia, siekdami nustatyti, kaip jai seksis prigyti, ir būsimasias pletros strategijas. Tačiau formalaus metodo VMTA vertinti kol kas nera. Šiame darbe pristatoma strategija, taikyta tarptautiniame moksliniu tyrimu bendradarbiavimo projekte (EURASIA), nes norima ivertinti specialiai tam sukurta VMTA, pavadinta VEBER, naudojant gerai žinomus kompiuterio ir žmogaus saveikos principus.

Highlights

  • The notion of collaborative research has been a growing subject of discussion during the last few decades (Subramanyam, 1983; Katz and Martin, 1997; Smith and Katz, 2000; Laudel, 2002)

  • This paper discusses the development of a framework to assess a custom built Virtual Research Environments (VREs), the Virtual Environment for Built Environment Research - Virtual Environment for Built Environment Researchers (VEBER) developed as a part of the collaborative research project, EURopean and ASian Infrastructure Advantage – EURASIA

  • VEBER was developed by taking this toolset as the foundation and by adding and altering functionalities required for a virtual research environment

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Summary

BACKGROUND

The notion of collaborative research has been a growing subject of discussion during the last few decades (Subramanyam, 1983; Katz and Martin, 1997; Smith and Katz, 2000; Laudel, 2002). The research presented within this paper aimed at addressing this gap by developing and testing a framework to assess VREs from user’s point of view Achieving this aim, this paper discusses the development of a framework to assess a custom built VRE, the Virtual Environment for Built Environment Research - VEBER developed as a part of the collaborative research project, EURopean and ASian Infrastructure Advantage – EURASIA. The paper reviews current literature on the challenges faced by collaborative research projects and the use of VREs as a mean of overcoming those challenges It discusses the common methodologies used in developing VREs and their short comings. The results of the VEBER user evaluation is discussed as a mean of testing the framework developed

RESEARCH COLLABORATIONS AND USE OF VIRTUAL RESEARCH ENVIRONMENTS
VIRTUAL RESEARCH ENVIRONMENTS
SUCCESS FACTORS OF RESEARCH COLLABORATIONS
THE EURASIA PROJECT
THE VIRTUAL ENVIRONMENT FOR BUILT ENVIRONMENT RESEARCH
The VEBER development process
Familiarity and consistency
Forward error recovery
Substitutivity and dialog initiative
CONCLUSION AND THE WAY

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