Abstract

Exchange protocols are an important theoretic basis to make secure electronic commerce and electronic business transactions possible, in which the fairness is a crucial property. To ensure and verify the property, a specific model is proposed, based on the extensive game with imperfect information. Fairness is built in the protocol game and the corresponding game tree. To verify the property, a tree analysis method is offered, and a linear time algorithm is given. As a case study, some flaws of ASW protocol are found.

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