Abstract

Much progress has recently been made to enhance mesoscopic traffic simulation with the focus on advanced modeling features and traffic management support capabilities. Subsequently, the computational performance needs to be improved in order to make mesoscopic traffic simulation stay effective to real-time applications. This paper presents a framework for mesoscopic traffic simulation which offloads both the demand and supply components to GPU. The simulation algorithm divides the simulation flow into different steps and designs multiple kernels to handle the steps. A high level of data parallelism is achieved by assigning the GPU threads to the appropriate components of the traffic network. Several optimization options using an innovative data structure and improved warp execution are also deployed to harness the GPU performance while preserving simulation correctness. The performance of the framework is evaluated in a real network showing the speedup of up to nearly 5 times in the demand simulation and more than 4 times in the supply simulation compared to the sequential simulation.

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