Abstract

In the context of estimation for video sequences processing, variable block size algorithms, like the Adaptive Block Matching Algorithm (ABMA), have been proposed to match better objects in motion compared to the classical BMA. However, the variable block size grid derivation and the related estimation relies on a regularization process which implies heavy iterative and inter-dependent computations. Though the parallelization of the BMA is straightforward, the ABMA needs a deeper analysis before its implementation in a distributed environment: this is the goal of this paper. We first designed a modelization of the estimation of ABMA. This model call lead to several different distributed versions. A specific distributed model, with one master and several slaves, is then described. An implementation of this model has been realized and experimentations demonstrate a linear speedup with respect to the number of processors. (C) 2001 Elsevier Science B.V. All rights reserved.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.