Abstract
This research paper introduces "3DPL," a Virtual Reality (VR) based 3D programming language designed to address the inherent challenges of teaching computer programming to primary school students. Traditional programming languages often create cognitive barriers for young learners, impeding their understanding of fundamental computational concepts. In response, 3DPL leverages VR technology to provide an immersive and intuitive coding environment. By seamlessly integrating VR with Zero Coded Chatbots and the MIT Scratch Application, 3DPL offers a solution that not only mitigates the learning curve for students but also enhances their overall pedagogical experience. The research employs rigorous quantitative and qualitative analyses to measure the computational and programming proficiency of primary school students using 3DPL. The findings highlight how this innovative approach fosters creativity and engagement among students. The results also contribute insights into the strengths and weaknesses of 3DPL, facilitating a comprehensive analysis of its potential shortcomings. Key Words: Virtual Reality, 3D Programming Language, Zero Coded Chatbots, Mixed Reality, Metaverse, Teaching Assistant, Drag and Drop MIT App
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