Abstract

The production of three-dimensional models of well-known sites is an example of how technology and cultural legacy can coexist in the rapidly developing field of digital representation. This study investigates the complex procedure involved in creating, constructing, and deploying 3D models of well-known international monuments. An intensive data collecting phase is when historical, architectural, and geographical information is acquired to start the process. The successive phases of 3D modeling are built upon this knowledge. Keywords—Three-dimensional models, Digital representation, Creating, Constructing

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